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THE TRANSITION LINE · THE YARD

The Yard

Skill drills and term walks for steady reps. Drills are reps, not grades.

THE OPEN YARD

Always open, every student, replay forever. No tickets here, just the work and the fun.

HOW TO PLAY

Drills issue Drill Tickets. Term walks issue Walk Slips: ten reps, scored to one decimal, out of 1. The plots are individual extra credit: ten markers each, three hint tiers, points post 1 to 5 plain, and written work handed in class is the hard gate before the voucher counts. Games are rewards your teacher hands out, and taking the screen never loses your progress. Everything here runs offline and nothing asks you to log in.

THE GAMES

Three machines, three different sets of hands. Open all year, replay forever, never graded.

GAME

Coupler Yard

Couple fractions into wholes

GAME

The Switchback

A path that sums to one

GAME

Signal Bounce

Bank the equivalent

THE DRILLS

Review days off her cadence: each opens itself on its week. Perfect runs earn a ticket.

DRILL

The Platform Walk Drill

Review day one: place value and decimals (week 2). Ten reps.

DRILL

The Gauge Check Drill

Review day two: everything through equations (week 10). Ten reps.

DRILL

The Ticket Split Drill

Review day three: fractions to signed numbers (week 22). Ten reps.

DRILL

The Third Rail Drill

Review day four: the whole year so far (week 30). Ten reps.

DRILL

The Semaphore Walk Drill

Bonus drill: signed numbers (week 22). Ten reps.

THE TERM WALKS

Three scheduled walks, each on its own week, plus two review walks that are always open.

pool

Term Walk 1: Name the Term

Read the spec, pick the term. Terms from weeks 1 to 6.

pool

Term Walk 2: Rapid Recall

See the term, pick its meaning. Terms through week 14.

pool

Term Walk 3: Reverse Spec

Read the spec, type the term cold. Terms through week 26.

review

The Midterm Walk

Every term from weeks 1 to 17, before the board goes up.

review

The Final Walk

The whole year of terms, one last pass down the Line.